
Teor Pridesire
Nama · Oath of Glory Paladin
Played by Travis Willingham
A proud and powerful lion-like Nama driven by honor, duty, and an unshakable sense of purpose. Teor is a natural leader among the Soldiers, wielding divine power with ferocity and grace.
Features & Traits
- Divine SensePaladin
Detect celestials, fiends, and undead within 60 feet.
- Lay on HandsPaladin
Pool of 25 HP to heal or cure diseases by touch.
- Divine SmitePaladin
Expend spell slots to deal extra radiant damage on melee hits.
- Fighting Style: Great Weapon FightingPaladin
Reroll 1s and 2s on damage dice for two-handed melee weapons.
- Extra AttackPaladin
Attack twice when taking the Attack action.
- Aura of ProtectionPaladin
Allies within 10 ft. add CHA modifier to saving throws.
- Peerless AthleteOath of Glory
Bonus action to gain advantage on Athletics and Acrobatics checks.
- Inspiring SmiteOath of Glory
After Divine Smite, distribute temporary HP to allies within 30 ft.
Spells
Spell Slots: 1st (4) / 2nd (2)
- Heroism1st
Grant temporary HP each turn and immunity to frightened.
- Guiding Bolt1st
Ranged spell attack dealing 4d6 radiant, granting advantage on next attack.
- Command1st
Speak a one-word command that the target must obey.
- Shield of Faith1st
+2 bonus to AC for 10 minutes (concentration).
- Cure Wounds1st
Heal 1d8 + CHA modifier hit points by touch.
- Magic Weapon2nd
A weapon becomes magical with +1 to attack and damage.
- Enhance Ability2nd
Grant advantage on ability checks for one ability score.
Skills
- Athletics
- Intimidation
- Persuasion
- Religion
Equipment
- Greatsword
- Chain Mail
- Holy Symbol
- Explorer's Pack
- Shield (carried)